Real-time in No Time
Work in MAYA
Download PiStage and Convert Maya Assets to Unreal
with a single button push
PiCheck will confirm Maya assets are compatible with Unreal with descriptive warnings and provide automatic fixes when able.
With the authoring tools of Maya, and the game-engine speed of Unreal, PiStage allows artists to work more efficiently.
Production in Real-time
PiStage maintains a real-time connection to provide an Unreal view port to Maya.
PiStage leverages multiplayer access to prove a Real-time 3D collaboration platform.
PiStage enables frame accurate render passes with full alpha ready for comp or as final.
Production in Real-time.
will confirm asset compatibility with Unreal and flag any issues with descriptive messages. PiCheck will suggest fixes and in some cases fix automatically.
converts assets into a an Unreal format with a single button press. If deforming geometry isn't compatible, PiConvert can stream geometry directly to Unreal using
Coming very soon!
will leverage Unreal's multiplayer capability to allow artists to remotely collaborate in the same Unreal level while working in MAYA.
And remote collaboration workflows will soon be extended to other 2D & 3D authoring apps and game-engines.
incorporates industry standards and common tools allowing easy integration into existing production workflow.
is based on a trans-media workflow, assets are ready to use for multiple types of deliverables and projects.