Real-time in No Time

PiStage

Work in MAYA

Convert

Download PiStage and Convert Maya Assets to Unreal
with a single button push.

Check

PiCheck will confirm Maya assets are compatible with Unreal with descriptive warnings and provide automatic fixes when able.

Create

With the authoring tools of Maya, and the game-engine speed of Unreal, PiStage allows artists to work more efficiently.

TM

Production in Real-time

in Unreal

Play

View

PiStage maintains a real-time connection to provide an Unreal  view port to Maya.

 Collaborate

PiStage leverages multiplayer access to prove a Real-time 3D collaboration platform.

Render

PiStage enables frame accurate render passes with full alpha ready for comp or as final.

 PiStage Tools are
Production in Real-time.

Trans-media

PiCheck will confirm asset compatibility with Unreal and flag any issues with descriptive messages. PiCheck will suggest fixes and in some cases fix automatically.

PiConvert converts assets into a an Unreal format with a single button press. If deforming geometry isn't compatible, PiConvert can stream geometry directly to Unreal using GeoLink.

Collaboration

Coming very soon! PiStage will leverage Unreal's multiplayer capability to allow artists to remotely collaborate in the same Unreal level while working in MAYA.

And remote collaboration workflows will soon be extended to other 2D & 3D authoring apps and game-engines.

Production

PiStage incorporates industry standards and common tools allowing easy integration into existing production workflow.

Distribution

Because PiStage is based on a trans-media workflow, assets are ready to use for multiple types of deliverables and projects.

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