If you're not using PiStage, you probably have felt the pain of converting assets for Unreal. PiCheck takes the guess work out and will confirm trans-media compatibility across applications.
Once confirmed compatible, PiConvert will create asset representations for the applications with a single button press.
PiView allows multiple users to view their Maya Scene as an Unreal level. Lights, Camera, and Characters can all be controlled live from MAYA.
Create frame accurate render passes with full alpha ready for comp or as final with PiRender.
Using custom or incompatible deformers? GeoLink bypasses compatibility restrictions by streaming geometry directly to Unreal from MAYA or cache.
Minimum Hardware Requirements
CPU: Intel Core i7
RAM: 16 GB or higher recommended
Video Card: Nvidia GeForce® GTX 1060 or higher
Hard Drive Space: 256 GB
Recommended Hardware Requirements
CPU: Intel Core i7 or equivalent
RAM: 64 GB or higher recommended
Video Card: Nvidia GeForce® RTX 4000 or higher
Hard Drive Space: 512 GB
Windows 7/8/10 64-bit
Unreal Engine 4.22.3
Maya 2016, 2017, 2018, 2019 & 2020
Note: For Maya 2018, please upgrade to version 2018.2 or later.
Real-Time Ray Tracing Additional Requirements
Operating System: Windows 10 RS5 (Build 1809) or later.
GPU: NVIDIA RTX and some GTX series cards with DXR support using the latest device drivers.