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PiCheck
If you're not using PiStage, you probably have felt the pain of converting assets for Unreal. PiCheck takes the guess work out and will confirm trans-media compatibility across applications.
PiConvert
Once confirmed compatible, PiConvert will create asset representations for the applications with a single button press.
PiView
PiView allows multiple users to view their Maya Scene as an Unreal level. Lights, Camera, and Characters can all be controlled live from MAYA.
PiRender
Create frame accurate render passes with full alpha ready for comp or as final with PiRender.
GeoLink
Using custom or incompatible deformers? GeoLink bypasses compatibility restrictions by streaming geometry directly to Unreal from MAYA or cache.
System Requirements
Hardware
Minimum Hardware Requirements
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CPU: Intel Core i7
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RAM: 16 GB or higher recommended
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Video Card: Nvidia GeForce® GTX 1060 or higher
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Hard Drive Space: 256 GB
Recommended Hardware Requirements
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CPU: Intel Core i7 or equivalent
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RAM: 64 GB or higher recommended
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Video Card: Nvidia GeForce® RTX 4000 or higher
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Hard Drive Space: 512 GB
Software
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Windows 7/8/10 64-bit
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Unreal Engine 4.22.3
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Maya 2016, 2017, 2018, 2019 & 2020
Note: For Maya 2018, please upgrade to version 2018.2 or later.
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Real-Time Ray Tracing Additional Requirements
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Operating System: Windows 10 RS5 (Build 1809) or later.
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GPU: NVIDIA RTX and some GTX series cards with DXR support using the latest device drivers.
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