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PiSquare technology simplifies real-time production with



If you're not using PiStage, you probably have felt the pain of converting assets for Unreal. PiCheck takes the guess work out and will confirm trans-media compatibility across applications.


Once confirmed compatible, PiConvert will create asset representations for the applications with a single button press.

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PiView allows multiple users to view their Maya Scene as an Unreal level. Lights, Camera, and Characters can all be controlled live from MAYA.

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Create frame accurate render passes with full alpha ready for comp or as final with PiRender.

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Using custom or incompatible deformers? GeoLink bypasses compatibility restrictions by streaming geometry directly to Unreal from MAYA or cache.

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System Requirements


Minimum Hardware Requirements

  • CPU: Intel Core i7

  • RAM: 16 GB or higher recommended

  • Video Card: Nvidia GeForce® GTX 1060 or higher

  • Hard Drive Space: 256 GB

Recommended Hardware Requirements

  • CPU: Intel Core i7 or equivalent

  • RAM: 64 GB or higher recommended

  • Video Card: Nvidia GeForce® RTX 4000 or higher

  • Hard Drive Space: 512 GB



  • Windows 7/8/10 64-bit

  • Unreal Engine 4.22.3

  • Maya 2016, 2017, 2018, 2019 & 2020

Note: For Maya 2018, please upgrade to version 2018.2 or later.

Real-Time Ray Tracing Additional Requirements

  • Operating System: Windows 10 RS5 (Build 1809) or later.

  • GPU: NVIDIA RTX and some GTX series cards with DXR support using the latest device drivers.

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