I'm testing the PiStage1.2.0 version. I made a simple rigged file named “boy_setup”. This file is simply skinned with the default skeleton tool of Maya. When I previewed the “boy_setup” with Piview, I found that the geometry was hard edge display. Please see the following picture. I have found that as long as the model is rigged, hard edges will appear in Piview. I would like to ask, for rigged files, in order to display soft edges in Piview, what kind of setup work do I need to do ahead of time? Thank you very much.